AI Insights · Timothy · July 2022
Top 5 Virtual Pet Apps on iOS in Australia: Q2 2022
Discover the performance trends of the top 5 virtual pet apps on iOS in Australia during the second quarter of 2022, including weekly downloads, revenue, and active users.
In Q2 2022, the top 5 virtual pet apps on the iOS platform in Australia showcased varying performance trends in weekly downloads, revenue, and active users. Here's a detailed look at their performance:
Cat Game - The Cats Collector! from MinoMonsters, Inc. saw a notable fluctuation in weekly revenue, peaking at around $3.6K in mid-April and then decreasing to approximately $1.6K by the end of June. The app experienced a decline in weekly downloads from 2.1K in early April to under 1K by late June. Active users also decreased from 3.4K in late March to around 1.9K by the end of June.
My Cat – Virtual Pet Games from Akita Limited Liability Company showed a consistent decline in weekly revenue, starting at $1.9K in late March and ending at around $1K by late June. Weekly downloads followed a similar trend, dropping from 3K in early April to just over 1K by the end of June. Active users decreased from 3.1K in late March to about 1.8K by late June.
Pet Doctor Care games for kids by Pazu Games Ltd experienced a steady weekly revenue, fluctuating between $700 and $1.7K throughout the quarter. Weekly downloads remained relatively stable, averaging around 600 downloads per week. The app maintained a consistent number of active users, hovering around 1.3K to 1.5K throughout the quarter.
Baby care game & Dress up, also from Pazu Games Ltd, had a varied revenue trend, peaking at $1.1K in mid-April and dropping to approximately $300 by mid-June. Weekly downloads remained steady, averaging around 500 per week. Active users showed a slight decline from 750 in mid-April to around 640 by mid-June.
My Talking Tom 2 from Outfit7 Limited demonstrated consistent performance in weekly revenue, maintaining around $500 to $1.2K throughout the quarter. Weekly downloads were stable, averaging around 1.7K per week. The app boasted a high number of active users, consistently above 80K throughout the quarter.
Data for this analysis comes from Sensor Tower. For more detailed insights, visit their website.